This was created for Global Game Jam 2021 as a 3 days project:
I was responsible for the entire environment, including the landscape, props creation and placement, post processing and lighting. Plane parts and particle effects were created by my fellow artists participating in the Jam. All done in 3 days worth of work.
All assets were created from scratch by myself (except the sphinx, which was a free model I have retopologized and textured). Textures were mostly sourced from Substance Suite, vegetation atlas was built from various Megascans atlases and repurposed for a less realistic style.
Plane and parts props: https://www.artstation.com/zachc
UI & Tech - http://tomhegarty.co.uk
VFX Art - https://www.artstation.com/harrywilliamsgames
Technical Design - Peter Why
Martin Carey - Audio & SFX, concepting
Search the desert for items to help rebuild your plane before the sandstorm hits. Items are scattered across the desert, so follow the golden twinkles to collect them all. Once you have an object head back to your plane to attach it. Once you have all the necessary parts, you are ready for take-off. The better the part, the longer it takes to pick it up/attach it.
You can have a look right here:
https://globalgamejam.org/2021/games/lost-desert-0
https://backwardspenguin.itch.io/lost-desert